The Two-Dimensional Knapsack Problem, or how to optimize your inventory to fight zombies

João Vitor Tomotani Independent Researcher. São Paulo, SP, Brazil. Email: tjvitor (at) gmail (dot) com Download PDF INVENTORIES IN RPGS AND ADVENTURE GAMES Video games came a long way to be at where they are today. From the CRT Amusement Devices invented by physicists Thomas Goldsmith Jr. and Estle Mann in 1947, to the OXOContinue reading “The Two-Dimensional Knapsack Problem, or how to optimize your inventory to fight zombies”

Using Unmanned Aerial Vehicles in Search & Rescue Operations

João V. Tomotani Universidade de São Paulo; São Paulo, Brazil. Email: t.jvitor (at) gmail (dot) com Download PDF TECHNOLOGY IN VIDEO GAMES In video games, technology has always played an important part (as technological advancements, futuristic technology, lost technology…), often taking a major role in games: the titans in Titanfall, the portal gun in Portal, theContinue reading “Using Unmanned Aerial Vehicles in Search & Rescue Operations”