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Vol. 7 (2): to be published on December, 2020
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  • The One Born of Fire: a pterosaurological analysis of Rodan | Thomas
  • Shadows of stained glass: an analytical look at animated horror | Bhardwaj
  • Beyond Blue: a game backed by real science | Interview with M. Joye
  • The biological basis of Marvel Comics mutants | Pérez
  • Pokécrustacea: the crustacean-inspired Pokémon | Rosa et al.
  • The belligerent crustaceans of Fight Crab | Interview with O. Masafumi
  • My light novel’s title can’t be this short! The evolution of light novel titles in another world!!! | Tomotani
  • Ancient Egyptian royalty in Fate/Grand Order | Salvador
  • Cultural lepidopterology in modern Japan: butterflies as spiritual insects in the Akihabara Culture | Hoshina

Vol. 7 (1): published on June 27, 2020
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  • A paleontological outlook on the Super Mario Bros. movie | Thomas
  • Project Hospital: a realistic take on hospital simulation | Interview with J. Beneš
  • Fossil Pokémon and the foibles of Paleontology | Salvador
  • Killer animals in films: reality vs fiction | Rasia
  • Svoboda 1945: life after World War II | Interview with Vít Šisler
  • What’s your favourite Pokémon? Pocket monster popularity reflects interest in real-world Biology | Le Vaillant

Vol. 6 (2): published on December 21, 2019cover_vol_62
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  • Terrestrial Mollusca in The Legend of Luo Xiaohei | Zhang
  • Inspiration for the character design of Squids Odyssey | Leprince
  • Cosplay at Armageddon Expo | Mountfort et al.
  • Bird biodiversity in heavy metal songs | Soares et al.
  • Perceiving the emotions of Pokémon | Jennings
    Mondo Museum: a sim game to build your own world-class dream museum | Interview with M. McBride-Charpentier
  • Vampire Apocalypse Calculator | Czernia
  • The Climate Trail: how to survive the climate apocalypse | Interview with W.D. Volk
  • Corsola ecosystems in the Galar region | Salvador
  • SuperAves: a collectible card game about bird biodiversity | Gonzaga

Vol. 6 (1): published on June 30, 2019
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  • Valleys Between: bringing environmental issues to games | Fitzgerald
  • Wingspan: how birds colonized board games | Interview with E. Hargrave
  • You’re an oegopsid now: the phylogeny of squid kids from the future | Thomas
  • The scientists of Assassin’s Creed – Part 1: James Cook and Charles Darwin | Salvador
  • Playing with the past: history and video games (and why it might matter) | McCall
  • Through the Darkest of Times: life as the resistance during the Third Reich | Interview with J. Friedrich
  • Pokémollusca: the mollusk-inspired Pokémon | Salvador & Cavallari

Vol. 5 (2): published on December 17, 2018
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  • Zoological Nomenclature of Ice and Fire | Vlachos
  • What is the answer to Life, the Universe and Everything? | Thought
  • The entomological diversity of Pokémon | Kittel
  • Douglas Adams and the world’s largest, fattest and least-able-to-fly parrot | Salvador
  • Moa v Superman | Salvador
  • Cephalopods of the Multiverse | Carnall

Vol. 5 (1): published on June 28, 2018
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  • The heritage futurism of Blade Runner: 2049 | Reinhard
  • Dogū: from prehistoric figurines to collectible pocket monsters | Salvador
  • One squid to rule them all | Salvador

Vol. 4 (2): published on December 11, 2017cover vol4(2)
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  • Use of Software Engineering techniques by independent game developers in Brazil | Carli
  • Medjed: from Ancient Egypt to Japanese Pop Culture | Salvador
  • Ants in the Ant-Man movie, with biological notes | Da-Silva & de Campos
  • Making a vampire | Laine
  • Arthropod diversity in Pokémon | Prado & Almeida
  • Ruby Rei: How to make an adventure video game to learn languages | Flynn
  • The plants of J.R.R. Tolkien’s legendarium | Judd & Judd
  • History’s first Easter egg | Salvador

Vol. 4 (1): published on June 17, 2017
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  • Frankenstein, or the beauty and terror of science | van den Belt
  • Fantastic beasts and how to diversify them | Hermanson
  • Who is that Neural Network? | Soares
  • The ichthyological diversity of Pokémon | Mendes et al.
  • Impossible possibilities: a super-runner’s speed limit | Kiyohara

Vol. 3 (2): published on December 12, 2016
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  • The overwatching eye of Horus | Salvador
  • A dendrological note on video games | O’Shea-Wheller
  • Why (and how) Superman hides behind glasses: the difficulties of face matching | Ritchie & Kramer
  • Over(bird)watch | Tomotani & Salvador
  • The effect of trolls on Twitch Plays Pokémon | Tomotani
  • Ancient Egyptian themes in Skylanders | Salvador

Vol. 3 (1): published on June 26, 2016cover-31-small
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  • The biology of giant war centipedes | Salvador
  • Squids, octopuses and lots of ink | Salvador & Cunha
  • The strongest starter Pokémon | Carli
  • Is the Great Attractor a Tengen Toppa Gurren Lagann? | Tomotani

Vol. 2 (2): published on December 18, 2015cover 2(2) [small]
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  • Death and remembrance in Final Fantasy Type-0 | Salvador
  • Egyptian mythology in the Shin Megami Tensei: Persona games | Salvador
  • The Force: a new candidate for dark matter | Vogt
  • Harry Potter and the Draconian Laws | Abud
  • Using Unmanned Aerial Vehicles in Search & Rescue Operations | Tomotani

Vol. 2 (1): published on June 29, 2015Cover vol2
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  • The birds of James Bond | Salvador & Tomotani
  • Modeling and analysis of a Zombie Apocalypse: zombie infestation and combat strategies | Tomotani
  • Turtles with cannons: an analysis of the dynamics of a Blastoise’s Hydro Pump | dos Anjos
  • Shells and bytes: mollusks in the 16-bit era | Cavallari

Vol. 1 (1-2): published on December 10, 2014cover vol1(1-2)
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  • The Infinite Fish Playing Pokémon theorem | Tomotani
  • Praise Helix! | Salvador
  • Robins, robins, robins | Tomotani
  • The munchkin dilemma | Tomotani
  • Geeky nature | Salvador 

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