Vol. 10 (1): to be published on June, 2023
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- Togemon: a Cactaceae in the Digimon world | Raihandhany
- Malacological representativeness in eco-horror movies | Salles et al.
- A practical implication of the Astolfo Effect: bias in AI generated images | Salvador et al.
- The lure of the deep sea: anglerfish as movie monsters | Arasu & Jamieson
Vol. 9 (2): published on December 31, 2022
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- Killer plants and fungi in horror cinema | Rasia
- Entomophagy and future foodstuff: a saga of sinister locusts in The Swarm | Riyaz
- Did Dracula really transmit the plague? The history of bloodsuckers and their diseases | Kasper
- The biology of vampires | Krizek & Muller
- Cicadas in Japanese video games and anime | Salvador
- Arludo: bringing science and math to students through games | Interview with M. Kasumovic
- The Two-Dimensional Knapsack Problem, or how to optimize your inventory to fight zombies | Tomotani
- Testing the Astolfo Effect on newly-released servants in Fate/Grand Order | Tomotani & Salvador
Vol. 9 (1): published on June 30, 2022
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- Morphological and behavioural aspects of the infected in The Last of Us: a natural science look at a videogame fungus-human parasitoid interaction | Villa & del Negro
- Facing extinction in Endling | Interview with J. Ramello
- The sea slugs of Shiroi Suna no Aquatope | Salvador & Kuroki
- A critical reappraisal of dinosaur reconstructions in Zoo Tycoon 2: Extinct Animals | Rosa
- “Believe in Getter!” or “Believe in humanity!”? Getter Robo Saga as a parable of technology | Almeida
Vol. 8 (2): published on December 30, 2021
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- Fly-A-Way: a board game to save migratory bird | Interview with S. Vincent
- Floral gigantism in the Pokémon world | Marinho & Cai
- Short note on recent sightings of Rodan in Godzilla Singular Point | Thomas
- An eldritch anecdote of death’s-head hawkmoth from The Silence of the Lambs | Riyaz
- The Astolfo Effect: the popularity of Fate/Grand Order characters in comparison to their real counterparts | Tomotani & Salvador
Vol. 8 (1): published on June 30, 2021
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- The Landing: Gallipoli 1915 — Recreating a historical World War I battle as a solo tabletop game | Interview with J. Schmidt
- The giant snails of ARK: Survival Evolved | Salvador et al.
- Mary Anning: fossil collector, paleontologist, and heroic spirit | Salvador
- Using How to Train Your Dragon to teach about endangered species, the scientific method, and popularization of science | Drago

Vol. 7 (2): published on December 22, 2020
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- The One Born of Fire: a pterosaurological analysis of Rodan | Thomas
- Shadows of stained glass: an analytical look at animated horror | Bhardwaj
- Beyond Blue: a game backed by real science | Interview with M. Joye
- The biological basis of Marvel Comics mutants | Pérez
- Pokécrustacea: the crustacean-inspired Pokémon | Rosa et al.
- The belligerent crustaceans of Fight Crab | Interview with O. Masafumi
- My light novel’s title can’t be this short! The evolution of light novel titles in another world!!! | Tomotani
- Ancient Egyptian royalty in Fate/Grand Order | Salvador
- Cultural lepidopterology in modern Japan: butterflies as spiritual insects in the Akihabara Culture | Hoshina

Vol. 7 (1): published on June 27, 2020
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- A paleontological outlook on the Super Mario Bros. movie | Thomas
- Project Hospital: a realistic take on hospital simulation | Interview with J. Beneš
- Fossil Pokémon and the foibles of Paleontology | Salvador
- Killer animals in films: reality vs fiction | Rasia
- Svoboda 1945: life after World War II | Interview with Vít Šisler
- What’s your favourite Pokémon? Pocket monster popularity reflects interest in real-world Biology | Le Vaillant
Vol. 6 (2): published on December 21, 2019
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- Terrestrial Mollusca in The Legend of Luo Xiaohei | Zhang
- Inspiration for the character design of Squids Odyssey | Leprince
- Cosplay at Armageddon Expo | Mountfort et al.
- Bird biodiversity in heavy metal songs | Soares et al.
- Perceiving the emotions of Pokémon | Jennings
- Mondo Museum: a sim game to build your own world-class dream museum | Interview with M. McBride-Charpentier
- Vampire Apocalypse Calculator | Czernia
- The Climate Trail: how to survive the climate apocalypse | Interview with W.D. Volk
- Corsola ecosystems in the Galar region | Salvador
- SuperAves: a collectible card game about bird biodiversity | Gonzaga
Vol. 6 (1): published on June 30, 2019
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- Valleys Between: bringing environmental issues to games | Fitzgerald
- Wingspan: how birds colonized board games | Interview with E. Hargrave
- You’re an oegopsid now: the phylogeny of squid kids from the future | Thomas
- The scientists of Assassin’s Creed – Part 1: James Cook and Charles Darwin | Salvador
- Playing with the past: history and video games (and why it might matter) | McCall
- Through the Darkest of Times: life as the resistance during the Third Reich | Interview with J. Friedrich
- Pokémollusca: the mollusk-inspired Pokémon | Salvador & Cavallari
Vol. 5 (2): published on December 17, 2018
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- Zoological Nomenclature of Ice and Fire | Vlachos
- What is the answer to Life, the Universe and Everything? | Thought
- The entomological diversity of Pokémon | Kittel
- Douglas Adams and the world’s largest, fattest and least-able-to-fly parrot | Salvador
- Moa v Superman | Salvador
- Cephalopods of the Multiverse | Carnall
Vol. 5 (1): published on June 28, 2018
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- The heritage futurism of Blade Runner: 2049 | Reinhard
- Dogū: from prehistoric figurines to collectible pocket monsters | Salvador
- One squid to rule them all | Salvador
Vol. 4 (2): published on December 11, 2017
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- Use of Software Engineering techniques by independent game developers in Brazil | Carli
- Medjed: from Ancient Egypt to Japanese Pop Culture | Salvador
- Ants in the Ant-Man movie, with biological notes | Da-Silva & de Campos
- Making a vampire | Laine
- Arthropod diversity in Pokémon | Prado & Almeida
- Ruby Rei: How to make an adventure video game to learn languages | Flynn
- The plants of J.R.R. Tolkien’s legendarium | Judd & Judd
- History’s first Easter egg | Salvador
Vol. 4 (1): published on June 17, 2017
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- Frankenstein, or the beauty and terror of science | van den Belt
- Fantastic beasts and how to diversify them | Hermanson
- Who is that Neural Network? | Soares
- The ichthyological diversity of Pokémon | Mendes et al.
- Impossible possibilities: a super-runner’s speed limit | Kiyohara
Vol. 3 (2): published on December 12, 2016
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- The overwatching eye of Horus | Salvador
- A dendrological note on video games | O’Shea-Wheller
- Why (and how) Superman hides behind glasses: the difficulties of face matching | Ritchie & Kramer
- Over(bird)watch | Tomotani & Salvador
- The effect of trolls on Twitch Plays Pokémon | Tomotani
- Ancient Egyptian themes in Skylanders | Salvador
Vol. 3 (1): published on June 26, 2016
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- The biology of giant war centipedes | Salvador
- Squids, octopuses and lots of ink | Salvador & Cunha
- The strongest starter Pokémon | Carli
- Is the Great Attractor a Tengen Toppa Gurren Lagann? | Tomotani
Vol. 2 (2): published on December 18, 2015
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- Death and remembrance in Final Fantasy Type-0 | Salvador
- Egyptian mythology in the Shin Megami Tensei: Persona games | Salvador
- The Force: a new candidate for dark matter | Vogt
- Harry Potter and the Draconian Laws | Abud
- Using Unmanned Aerial Vehicles in Search & Rescue Operations | Tomotani
Vol. 2 (1): published on June 29, 2015
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- The birds of James Bond | Salvador & Tomotani
- Modeling and analysis of a Zombie Apocalypse: zombie infestation and combat strategies | Tomotani
- Turtles with cannons: an analysis of the dynamics of a Blastoise’s Hydro Pump | dos Anjos
- Shells and bytes: mollusks in the 16-bit era | Cavallari
Vol. 1 (1-2): published on December 10, 2014
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- The Infinite Fish Playing Pokémon theorem | Tomotani
- Praise Helix! | Salvador
- Robins, robins, robins | Tomotani
- The munchkin dilemma | Tomotani
- Geeky nature | Salvador