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Journal of Geek Studies

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    • Vol. 12(2): Dec/2025
    • Vol. 12(1): Jun/2025
    • Vol. 11(2): Dec/2024
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    • Vol. 10(2): Dec/2023
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  • Can conservation really be effective through video games? A case study on Jack Barau and some perspectives
    November 11, 2025

    Can conservation really be effective through video games? A case study on Jack Barau and some perspectives

    Biology, Education, Environmental Sciences, Video Games, Zoology
    Ecology, Game Development, Nature Conservation, Ornithology, Zoology
  • When trash stops being a treasure: pollution and its effects in Another Crab’s Treasure
    November 1, 2025

    When trash stops being a treasure: pollution and its effects in Another Crab’s Treasure

    Biology, Environmental Sciences, Video Games
    Carcinology, Ecology, Marine Biology, Nature Conservation, Zoology
  • When cyberpunk leaks into the timeline: megacorps, memes, and Rheinmetall as a real‑world case study
    September 19, 2025

    When cyberpunk leaks into the timeline: megacorps, memes, and Rheinmetall as a real‑world case study

    Cinema, Science Fiction, Sociology, Video Games
    Cyberpunk, Memetic Discourse, Political Science, Science Fiction
  • Predicting competitive Pokémon VGC leads using Latent Semantic Analysis: a data-driven approach to team matchups
    July 11, 2025

    Predicting competitive Pokémon VGC leads using Latent Semantic Analysis: a data-driven approach to team matchups

    Artificial Inteligence, Simulation, Video Games
    Natural language processing, Pokémon
  • Pokérus: unraveling the biology of the Pokémon virus
    May 1, 2025

    Pokérus: unraveling the biology of the Pokémon virus

    Biology, Video Games
    Pokémon, Virology
  • Archaeolinguistics and language deciphering in action-adventure video games: Indiana Jones, Tomb Raider and Uncharted
    April 5, 2025

    Archaeolinguistics and language deciphering in action-adventure video games: Indiana Jones, Tomb Raider and Uncharted

    Archaeology, Cinema, Video Games
    Archaeolinguistics, Archaeology, Indiana Jones, Tomb Raider, Uncharted
  • Botany Manor: a cozy game unveiling the inequalities in academia
    February 9, 2025

    Botany Manor: a cozy game unveiling the inequalities in academia

    Biology, Interview, Video Games
    Biodiversity, Botany, Indie Games, Women in STEM
  • The Blood on Our Controllers: how the game industry relates to the Israeli-Palestinian conflict
    January 18, 2025

    The Blood on Our Controllers: how the game industry relates to the Israeli-Palestinian conflict

    Interview, Sociology, Video Games
    Political Science
  • Studying religion in video games: rationale, research approaches, and theory
    December 7, 2024

    Studying religion in video games: rationale, research approaches, and theory

    Mythology, Sociology, Video Games
    Anthropology, Religious Studies, Theology
  • On the influence of Japanese archaeological heritage on The Legend of Zelda: Breath of the Wild
    October 27, 2024

    On the influence of Japanese archaeological heritage on The Legend of Zelda: Breath of the Wild

    Archaeology, History, Japan Studies, Video Games
    Archaeology, Japanese History, Zelda
1 2 3 … 9
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  • About
  • Guidelines for authors
  • Current Issue
  • Archives
    • Vol. 12(2): Dec/2025
    • Vol. 12(1): Jun/2025
    • Vol. 11(2): Dec/2024
    • Vol. 11(1): Jun/2024
    • Vol. 10(2): Dec/2023
    • Older issues
  • Editorial Team
  • Partners
  • Contact

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