Arludo: bringing science and math to students through games

Interview with Michael Kasumovic Download PDF Arludo was founded by Michael Kasumovic, an evolutionary biologist, researcher and professor at the University of New South Wales, Australia. It is a bit difficult to define what Arludo is in a single word; broadly put, it is a game studio that also offer educational material and services, andContinue reading “Arludo: bringing science and math to students through games”

The Landing: Gallipoli 1915 — Recreating a historical World War I battle as a solo tabletop game

Interview with Joe Schmidt Download PDF The Landing: Gallipoli 1915 is a new tabletop game published by Catastrophe Games LLC.[1] The company’s motto is “Historical games made differently”.[2] That, plus the fact that their new game is about a very specific and generally little-known battle of World War I,[3] got our History sense tingling. So,Continue reading “The Landing: Gallipoli 1915 — Recreating a historical World War I battle as a solo tabletop game”

The belligerent crustaceans of Fight Crab

Interview with Onuki Masafumi Download PDF Fight Crab is a new game by the indie studio Calappa Games[1] (aka Nussoft, Japan). As you might have suspected from the title, it revolves around crabs fighting each other. What you might not have anticipated, though, is that the crabs fight wielding over 40 different kinds of weapons,Continue reading “The belligerent crustaceans of Fight Crab”

Project Hospital: a realistic take on hospital simulation

Interview with Jan Beneš Download PDF Project Hospital[1] is a game developed by indie studio Oxymoron games (Prague, Czech Republic). In it, you build and manage every single detail of your own hospital – and you can diagnose and treat patients as well! Launched in 2018 on Steam, the game features a wealth of real-world-basedContinue reading “Project Hospital: a realistic take on hospital simulation”

The Climate Trail: how to survive the climate apocalypse

Interview with William D. Volk Download PDF The Climate Trail[1] is a new and totally free game for PC and mobiles developed by Willian D. Volk. The game takes place in the in future, when our inaction regarding the climate crisis has rendered much of the world uninhabitable. The player leads climate refugees as theyContinue reading “The Climate Trail: how to survive the climate apocalypse”

Inspiration for the character design of Squids Odyssey

Audrey Leprince¹ ¹The Game Bakers, Montpellier, France. Email: audrey (at) thegamebakers (dot) com Download PDF Squids Odyssey is a role-playing game by French studio The Game Bakers. It is the latest entry in the Squids franchise, released in 2014 for Nintendo 3DS and WiiU, and more recently, in 2018 for PC and Nintendo Switch. TheContinue reading “Inspiration for the character design of Squids Odyssey”

Use of Software Engineering techniques by independent game developers in Brazil

Bruno L. Carli Unicesumar, Curitiba, PR, Brazil. Email: brunolcarli (at) gmail (dot) com Download PDF In this study, I investigated whether Brazilian independent (“indie”) game developers use methods and techniques derived from Software Engineering when developing their games. The hypotheses raised in this article are that, even with the vast literature available to guide goodContinue reading “Use of Software Engineering techniques by independent game developers in Brazil”